#include "ds18b20.h"
#include "delay.h"
#include "Lcd_Driver.h"
#include "GUI.h"
extern short tem;
u8 display[]=" 25.00 °C";
void tft_output()
{
display[1] = tem*100 / 1000 +'0';
display[2] = tem*100 %1000 / 100 +'0';
display[4] = tem*100 %1000 % 100 / 10 +'0';
display[5] = tem*100 %1000 % 100 % 10 +'0';
Lcd_Clear(GRAY0);
Gui_DrawFont_GBK16(8,10,BLUE,GRAY0,display);
delay_ms(100);
}
void QDTFT_Test_Demo(void)
{
Lcd_Init();
LCD_LED_SET;//通過IO控制背光亮
tft_output();
delay_ms(1200);
LCD_LED_CLR;//IO控制背光滅
}
int main(void)
{
SystemInit(); //System init.
delay_init(72);//Delay init.
while(1)
{
QDTFT_Test_Demo(); //See the test details in QDTFT_Demo.c
}
}
#include "ds18b20.h"
short tem;
//復位DS18B20
//u8 Temp[15];
void DS18B20_Rst(void)
{
DS18B20_IO_OUT(); //SET PG11 OUTPUT
DS18B20_DQ_OUT=0; //拉低DQ
delay_us(750); //拉低750us
DS18B20_DQ_OUT=1; //DQ=1
delay_us(15); //15US
}
//等待DS18B20的回應
//返回1:未檢測到DS18B20的存在
//返回0:存在
u8 DS18B20_Check(void)
{
u8 retry=0;
DS18B20_IO_IN(); //SET PG11 INPUT
while (DS18B20_DQ_IN&&retry<200)
{
retry++;
delay_us(1);
};
if(retry>=200) return 1;
else retry=0;
while (!DS18B20_DQ_IN&&retry<240)
{
retry++;
delay_us(1);
};
if(retry>=240)return 1;
return 0;
}
//從DS18B20讀取一個位
//返回值:1/0
u8 DS18B20_Read_Bit(void)
{
u8 data;
DS18B20_IO_OUT(); //SET PG11 OUTPUT
DS18B20_DQ_OUT=0;
delay_us(2);
DS18B20_DQ_OUT=1;
DS18B20_IO_IN(); //SET PG11 INPUT
delay_us(12);
if(DS18B20_DQ_IN)data=1;
else data=0;
delay_us(50);
return data;
}
//從DS18B20讀取一個字節
//返回值:讀到的數據
u8 DS18B20_Read_Byte(void)
{
u8 i,j,dat;
dat=0;
for (i=1;i<=8;i++)
{
j=DS18B20_Read_Bit();
dat=(j<<7)|(dat>>1);
}
return dat;
}
//寫一個字節到DS18B20
//dat:要寫入的字節
void DS18B20_Write_Byte(u8 dat)
{
u8 j;
u8 testb;
DS18B20_IO_OUT(); //SET PG11 OUTPUT;
for (j=1;j<=8;j++)
{
testb=dat&0x01;
dat=dat>>1;
if (testb)
{
DS18B20_DQ_OUT=0; // Write 1
delay_us(2);
DS18B20_DQ_OUT=1;
delay_us(60);
}
else
{
DS18B20_DQ_OUT=0; // Write 0
delay_us(60);
DS18B20_DQ_OUT=1;
delay_us(2);
}
}
}
//開始溫度轉換
void DS18B20_Start(void)
{
DS18B20_Rst();
DS18B20_Check();
DS18B20_Write_Byte(0xcc); // skip rom
DS18B20_Write_Byte(0x44); // convert
}
//初始化DS18B20的IO口 DQ 同時檢測DS的存在
//返回1:不存在
//返回0:存在
u8 DS18B20_Init(void)
{
GPIO_InitTypeDef GPIO_InitStructure;
RCC_APB2PeriphClockCmd(RCC_APB2Periph_GPIOA, ENABLE); //使能PORTG口時鐘
GPIO_InitStructure.GPIO_Pin = GPIO_Pin_9; //PORTG.11 推挽輸出
GPIO_InitStructure.GPIO_Mode = GPIO_Mode_Out_PP;
GPIO_InitStructure.GPIO_Speed = GPIO_Speed_50MHz;
GPIO_Init(GPIOA, &GPIO_InitStructure);
GPIO_SetBits(GPIOA,GPIO_Pin_9); //輸出1
DS18B20_Rst();
return DS18B20_Check();
}
//從ds18b20得到溫度值
//精度:0.1C
//返回值:溫度值 (-550~1250)
short DS18B20_Get_Temp(void)
{
u8 temp;
u8 TL,TH;
DS18B20_Start (); // ds1820 start convert
DS18B20_Rst();
DS18B20_Check();
DS18B20_Write_Byte(0xcc); // skip rom
DS18B20_Write_Byte(0xbe); // convert
TL=DS18B20_Read_Byte(); // LSB
TH=DS18B20_Read_Byte(); // MSB
if(TH>7)
{
TH=~TH;
TL=~TL;
temp=0; //溫度為負
}else temp=1; //溫度為正
tem=TH; //獲得高八位
tem<<=8;
tem+=TL; //獲得底八位
tem=(float)tem*0.625; //轉換
if(temp)return tem; //返回溫度值
else return -tem;
}
#include "stm32f10x.h"
#include "Lcd_Driver.h"
#include "LCD_Config.h"
#include "delay.h"
//液晶IO初始化配置
void LCD_GPIO_Init(void)
{
GPIO_InitTypeDef GPIO_InitStructure;
RCC_APB2PeriphClockCmd( RCC_APB2Periph_GPIOB ,ENABLE);
GPIO_InitStructure.GPIO_Pin = GPIO_Pin_0| GPIO_Pin_10| GPIO_Pin_1;
GPIO_InitStructure.GPIO_Speed = GPIO_Speed_50MHz;
GPIO_InitStructure.GPIO_Mode = GPIO_Mode_Out_PP;
GPIO_Init(GPIOB, &GPIO_InitStructure);
RCC_APB2PeriphClockCmd( RCC_APB2Periph_GPIOA ,ENABLE);
GPIO_InitStructure.GPIO_Pin = GPIO_Pin_4| GPIO_Pin_5| GPIO_Pin_7;
GPIO_InitStructure.GPIO_Speed = GPIO_Speed_50MHz;
GPIO_InitStructure.GPIO_Mode = GPIO_Mode_Out_PP;
GPIO_Init(GPIOA, &GPIO_InitStructure);
}
//向SPI總線傳輸一個8位數據
void SPI_WriteData(u8 Data)
{
unsigned char i=0;
for(i=8;i>0;i--)
{
if(Data&0x80)
LCD_SDA_SET; //輸出數據
else LCD_SDA_CLR;
LCD_SCL_CLR;
LCD_SCL_SET;
Data<<=1;
}
}
//向液晶屏寫一個8位指令
void Lcd_WriteIndex(u8 Index)
{
//SPI 寫命令時序開始
LCD_CS_CLR;
LCD_RS_CLR;
SPI_WriteData(Index);
LCD_CS_SET;
}
//向液晶屏寫一個8位數據
void Lcd_WriteData(u8 Data)
{
LCD_CS_CLR;
LCD_RS_SET;
SPI_WriteData(Data);
LCD_CS_SET;
}
//向液晶屏寫一個16位數據
void LCD_WriteData_16Bit(u16 Data)
{
LCD_CS_CLR;
LCD_RS_SET;
SPI_WriteData(Data>>8); //寫入高8位數據
SPI_WriteData(Data); //寫入低8位數據
LCD_CS_SET;
}
void Lcd_WriteReg(u8 Index,u8 Data)
{
Lcd_WriteIndex(Index);
Lcd_WriteData(Data);
}
void Lcd_Reset(void)
{
LCD_RST_CLR;
delay_ms(100);
LCD_RST_SET;
delay_ms(50);
}
//LCD Init For 1.44Inch LCD Panel with ST7735R.
void Lcd_Init(void)
{
LCD_GPIO_Init();
Lcd_Reset(); //Reset before LCD Init.
//LCD Init For 1.44Inch LCD Panel with ST7735R.
Lcd_WriteIndex(0x11);//Sleep exit
delay_ms (120);
//ST7735R Frame Rate
Lcd_WriteIndex(0xB1);
Lcd_WriteData(0x01);
Lcd_WriteData(0x2C);
Lcd_WriteData(0x2D);
Lcd_WriteIndex(0xB2);
Lcd_WriteData(0x01);
Lcd_WriteData(0x2C);
Lcd_WriteData(0x2D);
Lcd_WriteIndex(0xB3);
Lcd_WriteData(0x01);
Lcd_WriteData(0x2C);
Lcd_WriteData(0x2D);
Lcd_WriteData(0x01);
Lcd_WriteData(0x2C);
Lcd_WriteData(0x2D);
Lcd_WriteIndex(0xB4); //Column inversion
Lcd_WriteData(0x07);
Lcd_WriteIndex(0xC0);
Lcd_WriteData(0xA2);
Lcd_WriteData(0x02);
Lcd_WriteData(0x84);
Lcd_WriteIndex(0xC1);
Lcd_WriteData(0xC5);
Lcd_WriteIndex(0xC2);
Lcd_WriteData(0x0A);
Lcd_WriteData(0x00);
Lcd_WriteIndex(0xC3);
Lcd_WriteData(0x8A);
Lcd_WriteData(0x2A);
Lcd_WriteIndex(0xC4);
Lcd_WriteData(0x8A);
Lcd_WriteData(0xEE);
Lcd_WriteIndex(0xC5); //VCOM
Lcd_WriteData(0x0E);
Lcd_WriteIndex(0x36); //MX, MY, RGB mode
Lcd_WriteData(0xC0);
//ST7735R Gamma Sequence
Lcd_WriteIndex(0xe0);
Lcd_WriteData(0x0f);
Lcd_WriteData(0x1a);
Lcd_WriteData(0x0f);
Lcd_WriteData(0x18);
Lcd_WriteData(0x2f);
Lcd_WriteData(0x28);
Lcd_WriteData(0x20);
Lcd_WriteData(0x22);
Lcd_WriteData(0x1f);
Lcd_WriteData(0x1b);
Lcd_WriteData(0x23);
Lcd_WriteData(0x37);
Lcd_WriteData(0x00);
Lcd_WriteData(0x07);
Lcd_WriteData(0x02);
Lcd_WriteData(0x10);
Lcd_WriteIndex(0xe1);
Lcd_WriteData(0x0f);
Lcd_WriteData(0x1b);
Lcd_WriteData(0x0f);
Lcd_WriteData(0x17);
Lcd_WriteData(0x33);
Lcd_WriteData(0x2c);
Lcd_WriteData(0x29);
Lcd_WriteData(0x2e);
Lcd_WriteData(0x30);
Lcd_WriteData(0x30);
Lcd_WriteData(0x39);
Lcd_WriteData(0x3f);
Lcd_WriteData(0x00);
Lcd_WriteData(0x07);
Lcd_WriteData(0x03);
Lcd_WriteData(0x10);
Lcd_WriteIndex(0x2a);
Lcd_WriteData(0x00);
Lcd_WriteData(0x00);
Lcd_WriteData(0x00);
Lcd_WriteData(0x7f);
Lcd_WriteIndex(0x2b);
Lcd_WriteData(0x00);
Lcd_WriteData(0x00);
Lcd_WriteData(0x00);
Lcd_WriteData(0x9f);
Lcd_WriteIndex(0xF0); //Enable test command
Lcd_WriteData(0x01);
Lcd_WriteIndex(0xF6); //Disable ram power save mode
Lcd_WriteData(0x00);
Lcd_WriteIndex(0x3A); //65k mode
Lcd_WriteData(0x05);
Lcd_WriteIndex(0x29);//Display on
}
/*************************************************
函數名:LCD_Set_Region
功能:設置lcd顯示區域,在此區域寫點數據自動換行
入口參數:xy起點和終點
返回值:無
*************************************************/
void Lcd_SetRegion(u16 x_start,u16 y_start,u16 x_end,u16 y_end)
{
Lcd_WriteIndex(0x2a);
Lcd_WriteData(0x00);
Lcd_WriteData(x_start);//Lcd_WriteData(x_start+2);
Lcd_WriteData(0x00);
Lcd_WriteData(x_end+2);
Lcd_WriteIndex(0x2b);
Lcd_WriteData(0x00);
Lcd_WriteData(y_start+0);
Lcd_WriteData(0x00);
Lcd_WriteData(y_end+1);
Lcd_WriteIndex(0x2c);
}
/*************************************************
函數名:LCD_Set_XY
功能:設置lcd顯示起始點
入口參數:xy坐標
返回值:無
*************************************************/
void Lcd_SetXY(u16 x,u16 y)
{
Lcd_SetRegion(x,y,x,y);
}
/*************************************************
函數名:LCD_DrawPoint
功能:畫一個點
入口參數:無
返回值:無
*************************************************/
void Gui_DrawPoint(u16 x,u16 y,u16 Data)
{
Lcd_SetRegion(x,y,x+1,y+1);
LCD_WriteData_16Bit(Data);
}
/*****************************************
函數功能:讀TFT某一點的顏色
出口參數:color 點顏色值
******************************************/
unsigned int Lcd_ReadPoint(u16 x,u16 y)
{
unsigned int Data;
Lcd_SetXY(x,y);
//Lcd_ReadData();//丟掉無用字節
//Data=Lcd_ReadData();
Lcd_WriteData(Data);
return Data;
}
/*************************************************
函數名:Lcd_Clear
功能:全屏清屏函數
入口參數:填充顏色COLOR
返回值:無
*************************************************/
void Lcd_Clear(u16 Color)
{
unsigned int i,m;
Lcd_SetRegion(0,0,X_MAX_PIXEL-1,Y_MAX_PIXEL-1);
Lcd_WriteIndex(0x2C);
for(i=0;i<X_MAX_PIXEL;i++)
for(m=0;m<Y_MAX_PIXEL;m++)
{
LCD_WriteData_16Bit(Color);
}
}
#include "stm32f10x.h"
#include "Lcd_Driver.h"
#include "GUI.h"
#include "delay.h"
#include "font.h"
//從ILI93xx讀出的數據為GBR格式,而我們寫入的時候為RGB格式。
//通過該函數轉換
//c:GBR格式的顏色值
//返回值:RGB格式的顏色值
u16 LCD_BGR2RGB(u16 c)
{
u16 r,g,b,rgb;
b=(c>>0)&0x1f;
g=(c>>5)&0x3f;
r=(c>>11)&0x1f;
rgb=(b<<11)+(g<<5)+(r<<0);
return(rgb);
}
void Gui_Circle(u16 X,u16 Y,u16 R,u16 fc)
{//Bresenham算法
unsigned short a,b;
int c;
a=0;
b=R;
c=3-2*R;
while (a<b)
{
Gui_DrawPoint(X+a,Y+b,fc); // 7
Gui_DrawPoint(X-a,Y+b,fc); // 6
Gui_DrawPoint(X+a,Y-b,fc); // 2
Gui_DrawPoint(X-a,Y-b,fc); // 3
Gui_DrawPoint(X+b,Y+a,fc); // 8
Gui_DrawPoint(X-b,Y+a,fc); // 5
Gui_DrawPoint(X+b,Y-a,fc); // 1
Gui_DrawPoint(X-b,Y-a,fc); // 4
if(c<0) c=c+4*a+6;
else
{
c=c+4*(a-b)+10;
b-=1;
}
a+=1;
}
if (a==b)
{
Gui_DrawPoint(X+a,Y+b,fc);
Gui_DrawPoint(X+a,Y+b,fc);
Gui_DrawPoint(X+a,Y-b,fc);
Gui_DrawPoint(X-a,Y-b,fc);
Gui_DrawPoint(X+b,Y+a,fc);
Gui_DrawPoint(X-b,Y+a,fc);
Gui_DrawPoint(X+b,Y-a,fc);
Gui_DrawPoint(X-b,Y-a,fc);
}
}
//畫線函數,使用Bresenham 畫線算法
void Gui_DrawLine(u16 x0, u16 y0,u16 x1, u16 y1,u16 Color)
{
int dx, // difference in x's
dy, // difference in y's
dx2, // dx,dy * 2
dy2,
x_inc, // amount in pixel space to move during drawing
y_inc, // amount in pixel space to move during drawing
error, // the discriminant i.e. error i.e. decision variable
index; // used for looping
Lcd_SetXY(x0,y0);
dx = x1-x0;//計算x距離
dy = y1-y0;//計算y距離
if (dx>=0)
{
x_inc = 1;
}
else
{
x_inc = -1;
dx = -dx;
}
if (dy>=0)
{
y_inc = 1;
}
else
{
y_inc = -1;
dy = -dy;
}
dx2 = dx << 1;
dy2 = dy << 1;
if (dx > dy)//x距離大于y距離,那么每個x軸上只有一個點,每個y軸上有若干個點
{//且線的點數等于x距離,以x軸遞增畫點
// initialize error term
error = dy2 - dx;
// draw the line
for (index=0; index <= dx; index++)//要畫的點數不會超過x距離
{
//畫點
Gui_DrawPoint(x0,y0,Color);
// test if error has overflowed
if (error >= 0) //是否需要增加y坐標值
{
error-=dx2;
// move to next line
y0+=y_inc;//增加y坐標值
} // end if error overflowed
// adjust the error term
error+=dy2;
// move to the next pixel
x0+=x_inc;//x坐標值每次畫點后都遞增1
} // end for
} // end if |slope| <= 1
else//y軸大于x軸,則每個y軸上只有一個點,x軸若干個點
{//以y軸為遞增畫點
// initialize error term
error = dx2 - dy;
// draw the line
for (index=0; index <= dy; index++)
{
// set the pixel
Gui_DrawPoint(x0,y0,Color);
// test if error overflowed
if (error >= 0)
{
error-=dy2;
// move to next line
x0+=x_inc;
} // end if error overflowed
// adjust the error term
error+=dx2;
// move to the next pixel
y0+=y_inc;
} // end for
} // end else |slope| > 1
}
void Gui_box(u16 x, u16 y, u16 w, u16 h,u16 bc)
{
Gui_DrawLine(x,y,x+w,y,0xEF7D);
Gui_DrawLine(x+w-1,y+1,x+w-1,y+1+h,0x2965);
Gui_DrawLine(x,y+h,x+w,y+h,0x2965);
Gui_DrawLine(x,y,x,y+h,0xEF7D);
Gui_DrawLine(x+1,y+1,x+1+w-2,y+1+h-2,bc);
}
void Gui_box2(u16 x,u16 y,u16 w,u16 h, u8 mode)
{
if (mode==0) {
Gui_DrawLine(x,y,x+w,y,0xEF7D);
Gui_DrawLine(x+w-1,y+1,x+w-1,y+1+h,0x2965);
Gui_DrawLine(x,y+h,x+w,y+h,0x2965);
Gui_DrawLine(x,y,x,y+h,0xEF7D);
}
if (mode==1) {
Gui_DrawLine(x,y,x+w,y,0x2965);
Gui_DrawLine(x+w-1,y+1,x+w-1,y+1+h,0xEF7D);
Gui_DrawLine(x,y+h,x+w,y+h,0xEF7D);
Gui_DrawLine(x,y,x,y+h,0x2965);
}
if (mode==2) {
Gui_DrawLine(x,y,x+w,y,0xffff);
Gui_DrawLine(x+w-1,y+1,x+w-1,y+1+h,0xffff);
Gui_DrawLine(x,y+h,x+w,y+h,0xffff);
Gui_DrawLine(x,y,x,y+h,0xffff);
}
}
/**************************************************************************************
功能描述: 在屏幕顯示一凸起的按鈕框
輸 入: u16 x1,y1,x2,y2 按鈕框左上角和右下角坐標
輸 出: 無
**************************************************************************************/
void DisplayButtonDown(u16 x1,u16 y1,u16 x2,u16 y2)
{
Gui_DrawLine(x1, y1, x2,y1, GRAY2); //H
Gui_DrawLine(x1+1,y1+1,x2,y1+1, GRAY1); //H
Gui_DrawLine(x1, y1, x1,y2, GRAY2); //V
Gui_DrawLine(x1+1,y1+1,x1+1,y2, GRAY1); //V
Gui_DrawLine(x1, y2, x2,y2, WHITE); //H
Gui_DrawLine(x2, y1, x2,y2, WHITE); //V
}
/**************************************************************************************
功能描述: 在屏幕顯示一凹下的按鈕框
輸 入: u16 x1,y1,x2,y2 按鈕框左上角和右下角坐標
輸 出: 無
**************************************************************************************/
void DisplayButtonUp(u16 x1,u16 y1,u16 x2,u16 y2)
{
Gui_DrawLine(x1, y1, x2,y1, WHITE); //H
Gui_DrawLine(x1, y1, x1,y2, WHITE); //V
Gui_DrawLine(x1+1,y2-1,x2,y2-1, GRAY1); //H
Gui_DrawLine(x1, y2, x2,y2, GRAY2); //H
Gui_DrawLine(x2-1,y1+1,x2-1,y2, GRAY1); //V
Gui_DrawLine(x2 ,y1 ,x2,y2, GRAY2); //V
}
void Gui_DrawFont_GBK16(u16 x, u16 y, u16 fc, u16 bc, u8 *s)
{
unsigned char i,j;
unsigned short k,x0;
x0=x;
while(*s)
{
if((*s) < 128)
{
k=*s;
if (k==13)
{
x=x0;
y+=16;
}
else
{
if (k>32) k-=32; else k=0;
for(i=0;i<16;i++)
for(j=0;j<8;j++)
{
if(asc16[k*16+i]&(0x80>>j)) Gui_DrawPoint(x+j,y+i,fc);
else
{
if (fc!=bc) Gui_DrawPoint(x+j,y+i,bc);
}
}
x+=8;
}
s++;
}
else
{
for (k=0;k<hz16_num;k++)
{
if ((hz16[k].Index[0]==*(s))&&(hz16[k].Index[1]==*(s+1)))
{
for(i=0;i<16;i++)
{
for(j=0;j<8;j++)
{
if(hz16[k].Msk[i*2]&(0x80>>j)) Gui_DrawPoint(x+j,y+i,fc);
else {
if (fc!=bc) Gui_DrawPoint(x+j,y+i,bc);
}
}
for(j=0;j<8;j++)
{
if(hz16[k].Msk[i*2+1]&(0x80>>j)) Gui_DrawPoint(x+j+8,y+i,fc);
else
{
if (fc!=bc) Gui_DrawPoint(x+j+8,y+i,bc);
}
}
}
}
}
s+=2;x+=16;
}
}
}
void Gui_DrawFont_GBK24(u16 x, u16 y, u16 fc, u16 bc, u8 *s)
{
unsigned char i,j;
unsigned short k;
while(*s)
{
if( *s < 0x80 )
{
k=*s;
if (k>32) k-=32; else k=0;
for(i=0;i<16;i++)
for(j=0;j<8;j++)
{
if(asc16[k*16+i]&(0x80>>j))
Gui_DrawPoint(x+j,y+i,fc);
else
{
if (fc!=bc) Gui_DrawPoint(x+j,y+i,bc);
}
}
s++;x+=8;
}
else
{
for (k=0;k<hz24_num;k++)
{
if ((hz24[k].Index[0]==*(s))&&(hz24[k].Index[1]==*(s+1)))
{
for(i=0;i<24;i++)
{
for(j=0;j<8;j++)
{
if(hz24[k].Msk[i*3]&(0x80>>j))
Gui_DrawPoint(x+j,y+i,fc);
else
{
if (fc!=bc) Gui_DrawPoint(x+j,y+i,bc);
}
}
for(j=0;j<8;j++)
{
if(hz24[k].Msk[i*3+1]&(0x80>>j)) Gui_DrawPoint(x+j+8,y+i,fc);
else {
if (fc!=bc) Gui_DrawPoint(x+j+8,y+i,bc);
}
}
for(j=0;j<8;j++)
{
if(hz24[k].Msk[i*3+2]&(0x80>>j))
Gui_DrawPoint(x+j+16,y+i,fc);
else
{
if (fc!=bc) Gui_DrawPoint(x+j+16,y+i,bc);
}
}
}
}
}
s+=2;x+=24;
}
}
}
void Gui_DrawFont_Num32(u16 x, u16 y, u16 fc, u16 bc, u16 num)
{
unsigned char i,j,k,c;
//lcd_text_any(x+94+i*42,y+34,32,32,0x7E8,0x0,sz32,knum[i]);
// w=w/8;
for(i=0;i<32;i++)
{
for(j=0;j<4;j++)
{
c=*(sz32+num*32*4+i*4+j);
for (k=0;k<8;k++)
{
if(c&(0x80>>k)) Gui_DrawPoint(x+j*8+k,y+i,fc);
else {
if (fc!=bc) Gui_DrawPoint(x+j*8+k,y+i,bc);
}
}
}
}
} |